This game was made for the Trijam #180 Game Jam in just under 3 hours non-consecutively using the Unity Game Engine.

Art was made by me using Gimp. 

Sound Effects and music was made by me using sfxr and Bosca Ceoil.

This is a game where you are a ticking time bomb. That is your weakness, but it is also your strength because you can blow up other things. You must blow up as many phantoms as you can and then get to the defuse before time runs out. 

I am thinking to add more levels later.

Controls: 

WASD/Arrow Keys to Move

Space to drop bombs

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